OCR from a screen grab? Why would you want that? Ahh….Ok.
As development on Blobbit Push draws to an end there’s a list of things that need fixing, sorting and tweaking before the game can be published. One of ‘these things’ is to compile a list of all the animations we’re using for the front end UI. Stuff like level select, pause menu, you get the […]
Revisting the Sensible Golf Editor Part 2
Back in 2011 whilst browsing through some of my art archives I found a disc image called “Sensible Golf Editor”. Of course I simple had to try it out even if I couldn’t remember how the thing actually worked! Well it was a great idea at the time but I just couldn’t remember what keys […]
The Art of Little Bird Episode 1
Christmas 2011, the holiday season was about to begin.. I was just about to begin the slow down for the holidays, you know the usual sort of thing, mulled wine, ginger wine, mince pies, backing up my files, fixing things, you get the idea. So mid-bite through a mince pie I’m offered a small project […]
Blobbit Push the 2nd
It’s been many years since the first Blobbit game came out and as many years again Mark and I have pondered on when we should work on it again. Neither one of us had the time previously but the planets have aligned correctly somewhere in the Universe and we both agree 2016 is to be […]
Pinball game you say?!
Sometimes you’re offered a project that ticks all the boxes right away. Let’s go back to September 2012 when one such project fell in my lap.The game was called Looksi Pinball and was intended to work with a hardware overlay for an iPad or iPhone to provide.
Cupid Slots
In 2015 I was commissioned by Phil Harvey to provide the graphics for one of his slots games, Cupid’s Valentine Slots Adventure. All the art was created in Inkscape with final layout and cropping done in Photoshop. Preliminary sketches were created using MyPaint.
1995 – some pixel texture art I did for Joe Blow
Here’s some old pixel art I made in 1995. Only thing I’ve added to it is a scanline filter (after x2 scale) original image was 320 x 256 , drawn 1 pixel at a time. I’m such a sucker for hand drawn anti-aliasing!
ET is here and taking our cows!
One of my recent projects was to design the artwork for a pinball game. The first table had the theme of Aliens and UFO’s. So not wasting any time I came up with these little chaps who fly about the Nevada desert looking for things to abduct with their dazzling tractor beam of light. OK […]
Sega World Championship Soccer II (Secret revealed)
There’s a secret that I’m surprised hasn’t surfaced by now? It’s not something to change societal structure, nor create widespread panic on a global scale. No, this secret is about a game I worked on during my Sensible Software days,
Little Bird (iOS)
I originally wrote a blog post about this game but at the time of writing I had not set up a portfolio page so held off posting the final artwork created for this game. < Original Blog Post <