One Armed Bandit Twice

Summer 2014,  I worked on a pretty damn fine slots game for iOS, sadly no longer available; here’s a few shots from it.I provided all the artwork and animations for these games with the majority of the art created in Inkscape with a few of the bitmap edits done in Gimp and effects for speed […]

Blobbit Push the 2nd

It’s been many years since the first Blobbit game came out and as many years again Mark and I have pondered on when we should work on it again. Neither one of us had the time previously  but the planets have aligned correctly somewhere in the Universe and we both agree 2016 is to be […]

Football sprites… I wondered I did…

I was sitting on the sofa, as you do (or don’t if you have successfully mastered the art of levitation), when a thought crossed my mind. I pondered I did, I pondered again and this time the thought went a little something like this..”I wonder how many times  I’ve drawn football player sprites over the […]

1995 – some pixel texture art I did for Joe Blow

Here’s some old pixel art I made in 1995. Only thing I’ve added to it is a scanline filter (after x2 scale) original image was 320 x 256 , drawn 1 pixel at a time. I’m such a sucker for hand drawn anti-aliasing!

Molotov Man Concept Sprite

Meet Molly, nickname for the main character from the unreleased unfinished and unsigned game called Molotov Man developer to work on the Super Nintendo.

Sega World Championship Soccer II (Secret revealed)

There’s a secret that I’m surprised hasn’t surfaced by now? It’s not something to change societal structure, nor create widespread panic on a global scale. No, this secret is about a game I worked on during my Sensible Software days,

(UPDATE) An old screen mock up..and my blog is now wider!!

I’ve widened the width of this blog! Yay let’s all have a party! Ok it’s not that big a deal but it does mean I can fit some Amiga size screenshots in now without having to scale them down and in the process  losing that retrotastic scanline effect I like to add. To start it […]

Revisiting 1995: The Sensible Golf level editor

It’s screen shot time again folks! I’ve taken it upon myself to provide a few screen shots for the GamesTM article that’s currently being written. ‘Yeah no probs’ I said thinking I’d load up the old Amiga emulator, take a few screen shots and be out in time for the virtual pub to open.. Nope! […]

I once did a pixel version of the World Cup…

And here it is…all drawn 1 pixel at a time using the most excellent ProMotion from the most excellent Jan Zimmerman & Cosmigo! Unfortunately due to licensing regulations that are tighter than tight things wrapped in latex rubber, shrink wrapped, re-squeezed and then cling filmed to the extreme, this humble image can never be used […]

Jack Sparrow Pixel version!

Argh me hearties it be that time of the year when all that swashbuckling and rum drinking be a taking over the erm… well you get me meaning… My son is playing Lego Pirates of the Caribbean at the moment on the XBOX 360. So I thought I would post a few animations I did […]

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