The Dwarves of Glistenveld – Oh yes!

I don’t work on many video games these days, though that appears to be chaning in recent years. So when me old mate from the later Sensible days dropped me a message asking if I was interested in doing some pixel art for a project he was overseeing I was all ears. I’m probably known […]

At last! The new website lives!

What seems like an eternity of web development woes, which I should state was mostly down to my own inexperience of server side geeky techie stuff, the new site has finally gone live on this 26th day of October 2017. The old hobeka.com site will be removed and all future content will be added to […]

A Talk With The Retro Hour

It’s funny how things turn out, one minute your’re listening to one of your regular retro gaming shows, the next minute you’re being asked to appear on it! I refer to the excellent Retro Hour , hosted by Dan Wood and Ravi Abbott.

Revisting the Sensible Golf Editor Part 2

Back in 2011 whilst browsing through some of my art archives I found a disc image called “Sensible Golf Editor”.  Of course I simple had to try it out even if I couldn’t remember how the thing actually worked! Well it was a great idea at the time but I just couldn’t remember what keys […]

One Armed Bandit Twice

Summer 2014,  I worked on a pretty damn fine slots game for iOS, sadly no longer available; here’s a few shots from it.I provided all the artwork and animations for these games with the majority of the art created in Inkscape with a few of the bitmap edits done in Gimp and effects for speed […]

Indie Royale – Artwork Post

For about a year around 2013/2014 I provided all the bundle artwork for the guys at Indie Royale. Most of my work was to create the theme art for each bundle, usually based on the titles. For the most part I used Inkscape to create these pieces, mostly drawn digitally in rough using MyPaint, occasionally […]

The Art of Little Bird Episode 1

Christmas 2011, the holiday season was about to begin.. I was just about to begin the slow down for the holidays, you know the usual sort of thing, mulled wine, ginger wine, mince pies, backing up my files, fixing things, you get the idea.  So mid-bite through a mince pie I’m offered a small project […]

Blobbit Push the 2nd

It’s been many years since the first Blobbit game came out and as many years again Mark and I have pondered on when we should work on it again. Neither one of us had the time previously  but the planets have aligned correctly somewhere in the Universe and we both agree 2016 is to be […]

ATV Quad Kings

ATV Kings Logo

This was a very straightforward project to work on as my involvement was solely to provide the GUI artwork for the game with a few simple menu animations. One of my favourite pieces I produced was the speedo which becomes covered in mud as the race develops. Though this was a relatively small job I […]

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