
A video update that we did make
Developing a video game is a long and often very arduous task sometimes, add in to the mix social media, blog posting, and if you

Developing a video game is a long and often very arduous task sometimes, add in to the mix social media, blog posting, and if you

Greetings programs! When I converted my old blog and website over to WordPress many years ago it was with the intention to post stuff about my work and various titbits of info around it. But one thing I didn’t factor in was time. UrbX Warriors is taking a huge chunk of my time of late which is good, but means with everything else I’ve just not had the time to post anything decent to my blog.

Argh me hearties it be that time of the year when all that swashbuckling and rum drinking be a taking

I like pixel pushing, I like pencils, I like my Wacom tablet, I like water colour paints, I like…. I

I’ve been rather busy of late creating, converting and tweaking various art assets for inclusion into Blobbit iPush. Some via

Over the past few days I’ve been using Twitter. I can certainly see the appeal of quick easy straight to

After the rewire and attaching of the lights to the desk, power is now back on and my desk is

Overted a desk disaster. Wire to one of me desk led lights got severed. Works again now. Soldertastic!


Here’s a little something I did with Mark Ripley a few years back for a mobile phone game where you




I split one of the support legs on the base of my office chair a couple of days ago and

I think I’ve got the design flow sussed now. It’s bloody handy having real hardware to try images out on
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