Sega World Championship Soccer II

A secret project which was not subject to an NDA or any of that malarkey. The 3rd megadrive game I worked on and a bit of a strange one at that. You see, it uses a version of the original Sensible Soccer game code tweaked and twisted into a side scrolling arcade style footy game. […]

Sensible Golf

A game I hope to finish the graphics for one day! Most of the graphics were completed, but some were left as pseudo placeholder, which ones are thsoe then Stoo I don’t hear you cry? Well…You see that bit when you go to the putting green and the view shows the larger golfer? Yep those […]

Interchange

Here’s a little budget puzzle game I worked on not long before I got the gig with Sensible Software. It was developed for the Atari ST with an Amiga version being developed almost simultaneously from the ported code and assets. The art list for this one was quite concise requiring a simple title screen with […]

The Executioner

I’ve been asked a few times over the years if there’s a project I’ve worked on that’s a personal favourite. Of course Cannon Fodder has to be up there, but there’s a game I worked on well before I joined Sensible Software that I put so much effort in to, even today when I look […]

CyberCop

One of the early games I worked on, a title very poor in the gameplay department. This was what I can only describe as a low end budget title and not a game I had any design input in. I can’t recall how much I was paid for this one but I distinctly remember it […]

Feudal Lords

This was the second game I worked on where I had to create the artwork simultaneously on the Atari ST and the Amiga. One of the most notable differences when creating art on the original ST to working the Amiga is the number of available colours. The ST has a palette of 512 colours, whereas […]

Web of Terror

Here’s a game I had very litle to do with. Why include then Stoo? Well, you see I was asked by the publisher if I could work some magic on the graphics as the artwork used in the game was a bit naff. They wanted a new player sprite and a totally new HUD created […]

AMOS Sprites 1000

This was a strange project for me as it ventured into an area I hadn’t done before, cute cartoon graphics!

The Final Conflict

Another game that featured early in my career was a title based in sorts on the board game Risk, which is game I have to confess I’ve still not played!I’ve made no secret of the fact that I’m more your arcade blast everything sort of gamer, over the more strategic take your time, and plan […]

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