Displaying Posts From May 10, 2017

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A Chat with Sean McClure

It’s nice when ones work is recognised as it validates in some way the effort put in to create something you feel happy and confident to release to the world. One thing that always hits home is when someone from the industry praises my work, in this case Sean McClure who like many artists has worked on many of the games you have probably played over the years.

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SWAG Workbench 2025 Event

What a great event this was. We came away with recapped Amigas too! May come in handy for testing UrbX Warriors Amiga next year. 😉 Here’s some lovely footage captured by the equally lovely Yawning Angel of the event whom I had a lovely chat at the event. Always good to catch up at these events, which is why they are so important. No matter where you live in the country it is events like these that keep the community spirit alive. Wonderful! Tony and I also was invited to partake in a QA session which was great. Thanks for

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