Vernimb reveals bum Shocker!

There I was doodling away recently on the back projection of a Vernimb when it dawned on me that I in order to preserve the correct detail I would have to draw a Vernimb bum! Bit saggy but it’s not real so none of that cosmetic meddling required here thank you.. That’s all for now, […]
Not one to alarm but…

I’ve been wrestling with Blender in an attempt to make a 3D version of a Vernimb Sentry this week. So far it is starting to look less like a deformed plum and more like a video game character. Once he is done I can then proceed with the exciting bit , the animation!! Oh and […]
Texturing phase 1 – 90% complete

Still a bit too clean to be accepted into the blobberhood but a few bits of dirt and grime should sort that out.. 🙂 Did I say that I really really like using Blender
Oh joy of Joy Division…Texture Paint is jolly good.

I have discovered that the ‘Texture Paint‘ mode of Blender 2.5 is indeed rather awesome!! I’ve been playing with seams and one of the most frustrating things I’ve experienced is shading up a nice texture only to find that one of the seams doesn’t quite look right. But all is not lost, oh no!! You […]
3D is now my best buddy, (this week anyway!)

      I’ve been spending an awful lot of time learning all about IPO curves and key framing this week, which you could say is all fine and dandy. Ahhh but the real smile factor comes from looking back over the past few days and seeing how this thing is starting to shape up, how it […]
An old Footy gif

Whilst trawling through some old files in my documents folder I came across a directory which contained a couple of old animated GIF’s created for past projects. Sadly both projects never saw the light of day but it’s always nice to see work files one more time before they get filed away for another couple […]
Blendertastic knicker elastic!

Development of the front end continues with the addition of my Rydek-12 illustration which is sitting inside Blender rather nicely now. Next step is to get the stars all key framed up and jiggling about doing their thing. Just discovered a cool Blender material button located in the Material panel called ‘Shadeless‘ which is great […]