Displaying Posts From January 31, 2025

A Logo I did draw

If you’ve been following my journey, you know I’ve been hard at work on a game called UrbX Warriors with my deve partner, Tony Warriner. After much deliberation, we finally settled on the name “Brazen Gameplay” and the challenge of creating a logo began! Inspired by the iconic 90s arcade art, I wanted our logo to reflect our vision while maintaining a fresh look. Join me as I share the creative process behind our logo design, the struggles, and the triumphs that led to the final result. Exciting times ahead as we prepare to launch our Kickstarter campaign!

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UrbX Warriors Launch Party

We finally launched! Check out the campaign launch party here where for some unknown reason my webcam decided to stop working just as we were about go live! So for the first two minutes I’m nowhere to be seen! Behind the black screen I was frantically unplugging and plugging in USB devices to try and work out why it removed itself. Suffice to say it came back and worked perfectly for the rest of the stream. Don’t you just love technology! You can back the campaign here , and please share to as many people as possible, getting a good

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The Retro Hour (Interview)

Tony and I were honoured to have been asked to be interviewed for The Retro Hour. You can listen to it here. We talk about UrbX Warriors and a bit about how we came to join forces and began making a game for the Spectum Next. A big thank you to Dan and Ravi for the opportunity to talk about our work and for just having us on their brilliant podcast. Cheers guys! Link to the episode page here:https://theretrohour.com/tony-warriner-stoo-cambridges-urbx-warriors-a-masterpiece-for-the-zx-spectrum-next-the-retro-hour-ep481/

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