Before I start this little post about what this little post is all about, can I ask if you would check out Fusion Magazine , you’ll understand why in minute. All I’ll say is it’s a rather nifty publication I’ve been honoured to have written for in the past, put together by some really talented folks who all share a genuine passion for video games.

So what’s this all about then? Well a few weeks ago Chris Wilkins (Time lord and publishing wizard) asked me if I would like to write something for an upcoming issue. Ok I said what did you have in mind? Erm.. something about Cannon Fodder if you can? (…cue long drawn out pause while my brain scrambles about thinking of what to say, what to write and why the dead pixel is Theresa May still PM(correct at time of keyboard tappingthankfully she’s going going gone!).. well maybe that last part is every day – am I alone here?)

Let’s be honest there’s reviews, retro gameplay videos, magazine scans and other scribblings all over the web about CF so what do I write about? It then came to me, of course! Why not write a short article about some of the art I’d created and the process involved around it, sort of like a time jump back into the development of the game. Sorted! Done! Stop the press! (start the press rolling again after more tea.)

So here we have it, in issue #6 of Fusion Magazine (available from June 2019) there’s a little piece I’ve written about making Cannon Fodder. Enjoy!

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