BETA

OCR from a screen grab? Why would you want that? Ahh….Ok.

As development on Blobbit Push draws to an end there’s a list of things that need fixing, sorting and tweaking before the game can be published. One of ‘these things’ is to compile a list of all the animations we’re using for the front end UI. Stuff like level select, pause menu, you get the […]

Origins of the Blobbit logo and meanderings…

A 3rd Blobbit game has been on the cards for quite some time, we didn’t really plan it as part of some grand plan;  we knew when the time was right a game we would make. That time was late 2017, the game we started was Blobbit Push (1.5). Before I write about what the […]

Blobbit Push the 2nd

It’s been many years since the first Blobbit game came out and as many years again Mark and I have pondered on when we should work on it again. Neither one of us had the time previously  but the planets have aligned correctly somewhere in the Universe and we both agree 2016 is to be […]

What?? HD art for iPad(1.2.3)?? Part 2

Here’s a snippet of the new ‘updated’ Blobbit Push tile set for the Sand Sludge Bog area. Yes I know it looks like the old one, or does it? Hang on why don’t you compare yourself. Marvelous. (fiddles with some files… uploads…that was so quick , I’ve not finished typing this yet). Right then, here’s […]

Vernimb reveals bum Shocker!

There I was doodling away recently on the back projection of a Vernimb when it dawned on me that I in order to preserve the correct detail I would have to draw a Vernimb bum! Bit saggy but it’s not real so none of that cosmetic meddling required here thank you.. That’s all for now, […]

Not one to alarm but…

I’ve been wrestling with Blender in an attempt to make a 3D version of a Vernimb Sentry this week. So far it is starting to look less like a deformed plum and more like a video game character. Once he is done I can then proceed with the exciting bit , the animation!! Oh and […]

Texturing phase 1 – 90% complete

Still a bit too clean to be accepted into the blobberhood but a few bits of dirt and grime should sort that out.. 🙂 Did I say that I really really like using Blender

Seams… but no Mrs Slocombe..

As a relative of newbie who is still learning the ropes with all this 3D modelling, texturing and animating malarkey (yes I’m so 2D I even have a travelator in my home instead of stairs), I have discovered that in order to make a UV Map fit like a glove without an obvious stretch or […]

Blobbit T-Shirts are now on sale!!!

It’s that time again, that time when dreams of running a fashion empire start knocking at the door. Yes I’ve uploaded a couple of Blobbit related designs to my shop (Cool Blobbit Shirts) I’ll upload some pics as soon as I get a moment spare…        >>>Cool Blobbit Shirts<<<  

What?? HD art for iPad?? Oh…..Erm… right then..

I’ve been rather busy of  late creating, converting and tweaking various art assets for inclusion into Blobbit iPush. Some via Unity as rescaled sprites, others taking the form of  new 2D & 3D art, not bad! One thing I didn’t really want to do just yet is take on the seemingly mammoth task of up-scaling […]

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