I like pixel pushing, I like pencils, I like my Wacom tablet, I like water colour paints, I like…. I like…
I realised the other day that I’ve spent most of my professional life drawing digitally. When I say digitally I refer to the creation of graphics (mostly for games) on a computer screen using a graphics program without a pencil or sheet of paper in sight!
As a child (still a child some in the know would say) I used to enjoy drawing and painting, what child doesn’t? I sketched, painted and even managed to fail my art ‘O’ level for taking too long in the exam(ever the perfectionist). Then I discovered video games and thus my digital artistic journey began and my artistic endeavours switched from the analogue world to the digital. Commodore 64 sprites and character sets in glorious chunky fat pixels became my new canvas!
There I was doodling away recently on the back projection of a Vernimb when it dawned on me that I in order to preserve the correct detail I would have to draw a Vernimb bum! Bit saggy but it’s not real so none of that cosmetic meddling required here thank you..
That’s all for now, you can go…
During a recent clear out and tidy up..hang about that reminds me does anyone remember that show that used to be on in the UK many moons ago called Stoppit & Tidy Up?? Narrated by Terry, oops Sir Terry Wogan? No?… oh OK…as I was saying I was in my garage doing some “conversion” work… Conversion being the conversion of old stuff from shabby cardboard box to clean solid weatherproof plastic cube thing (with lid!!) when I found a box of 3.5″ discs.(remember those?)
Wearing my techie geek hat as I often do when I find myself rummaging about in old boxes of tech, I often snap a pic or two of any notable finds along the way. I was happily snapping away (resisting at this point in the blog entry to type ‘as you do’) at lost treasures I’d forgotten I’d owned and came across this.
So there I was last Friday having a cuppa tea when out of the blue at zero hour I read an email asking if I would like to be a guest on a football themed radio show called “Cafe Calcio” on London based Resonance 104.4 FM. The subject of discussion was ‘Games’ which for me meant only one thing, Sensible Soccer!!!
What could I say??
I’ve been wrestling with Blender in an attempt to make a 3D version of a Vernimb Sentry this week. So far it is starting to look less like a deformed plum and more like a video game character.
Once he is done I can then proceed with the exciting bit , the animation!! Oh and of course creating a bona fide 3D Blobbit too.
The sketch to the right is the literal version I did for the book I’m writing. They’re a tad more serious than those seen in the game version that’s for sure. It’s exciting indeed!!
Here we have two sketches… But not just any old sketches oh no oh no oh no… These are sketches of something that is in my book (yes that book!). These are sketches of a Blobbit repaired ‘Matter No Splatter’ transportation device. Usually these devices appear unbroken but sadly this one wasn’t so lucky. But all is not lost as our hero Blarold Blobbit has made good using some wood, a couple of metal shoes and a rivet gun.Wowsers! Will it work? Hmmm that’s a good question… Only one way to find out and that’s to see it in action in Blobbit iDash. Yay!!
(Now I must go and finish texturing it in Blender, chie de chie my luvvies!!)
I have discovered that the ‘Texture Paint‘ mode of Blender 2.5 is indeed rather awesome!! I’ve been playing with seams and one of the most frustrating things I’ve experienced is shading up a nice texture only to find that one of the seams doesn’t quite look right. But all is not lost, oh no!! You see there’s this rather nifty (not heard that word for a whole,’nifty’ not ‘rather’) that lets lazy oiks like me paint directly onto the the model! Now it’s no Photoshop or Gimp but it does have a smooth and smear mode which is fine and dandy for smudging out those bleedin’ angular ‘stand out like a sore thumb‘ joins!! YAY but no hay!!
Look no wires I’m flying!!
Cuppa tea now to celebrate my new best buddie in Blender 2.5..
As a relative of newbie who is still learning the ropes with all this 3D modelling, texturing and animating malarkey (yes I’m so 2D I even have a travelator in my home instead of stairs), I have discovered that in order to make a UV Map fit like a glove without an obvious stretch or skew the right approach to unwrapping is required; to avoid pixel tomfoolery anyway.
Now just last week and a year I was getting a bit ahead of meself and thought I had it in the bag. ‘Ahhhh’ I said to meself as it become quite apparent that the art of unwrapping is indeed an art in itself (on a small scale, not that I’m comparing it to drawing and modelling, that would be like comparing decent choccy to that cheap muck you get off of Romford Market sometimes. Maya Gold for me all the way!). I digest…Careful thought on where to place those seams is important if a nice clean texture layout is required. Which it is otherwise what’s the point…Yarse.. (Getting the hang of this me is…).. This is the concept sketch of something I’m 3D’ing at the moment….will post the final doo-dah once it’s done..
This has been the ramblings of a solitude moi under-dubbed with a slice of WaveStar “Mind Journey” working from my space pod in near Earth orbit.. Si.