Category Archives: Tutorial

The Stoodio Sub Lives Again!

Posted: September 17, 2019 at 8:21 pm
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I’m sure I’m no different to a lot of artists when it comes to my work environment. A nice hot cup of something in ones favourite mug, a comfy supportive chair, work stuff at hand when it’s needed and one of the driving forces to getting in “The Zone” is of course music!

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Handy Amiga IFF Plugin for GIMP (Windows)

Posted: September 29, 2018 at 2:29 pm
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I’ve been a regular user of the rather excellent art package GIMP for quite some years and have found it to be a fantastic tool for manipulating digital art, touching up scanned sketches or laying out pixel art for use in a video game project; it’s never let me down. If I have ever needed something that wasn’t included from the off, then a quick search online often yields a solution in the way of a plugin or extension that has me up and running in no time. So when I recently wanted to use some of my old Amiga files I was surprised IFF file support was not included. It’s not a big deal as something like XnView will convert the file to PNG and the results from experience have always been great but wouldn’t it be nice to load these image files directly, no conversion, no messing about, just convenience and no excuses.

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Inkscape Colour Picker = Cool!

Posted: May 19, 2012 at 3:07 pm
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Quick post today as I’ve been really, really busy of late.

So a few minutes ago I needed to pick a colour from an image I’d found on that internet thing we all seem to spend our lives using. So I hit F7 moved the mouse curser over to the colour area I wanted and well the resulting hue was not quite what I wanted. .Hmmm if only I could sample a range of colours from an area  and acquire the average hue, now that would be cool.

Oh how surprised I was when by total accident I held the mouse button down again but this time I dragged it without letting go. Wow! A circle appears and the further out you drag the larger the circle becomes! No way I thought, but way it was and behold the average colour contained within the circle was picked up and as soon as I let go of the mouse button appeared as the current draw colour.  Most excellent!!

So today after using Inkscape daily for the past 8 months or so I have discovered something new and something very useful. Awesome stuff!


Oh joy of Joy Division…Texture Paint is jolly good.

Posted: March 2, 2011 at 10:51 pm
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I have discovered that the ‘Texture Paint‘ mode of Blender 2.5 is indeed rather awesome!! I’ve been playing with seams and one of the most frustrating things I’ve experienced is shading up a nice texture only to find that one of the seams doesn’t quite look right. But all is not lost, oh no!!  You see there’s this rather nifty (not heard that word for a whole,’nifty’ not ‘rather’) that lets lazy oiks like me paint directly onto the the model! Now it’s no Photoshop or Gimp but it does have a smooth and smear mode which is fine and dandy for smudging out those bleedin’ angular ‘stand out like a sore thumb‘ joins!! YAY but no hay!!
Look no wires I’m flying!!

Cuppa tea now to celebrate my new best buddie in Blender 2.5..


Ahh so that’s what the ‘d’ means!

Posted: February 9, 2010 at 11:36 am
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‘Rot’ or ‘DRot’ what the ??

Ahh now I know! Rot is an absolute value overiding the object’s values and DRot is added to the current value! Ta da!

Same applies to scale too.

Stars are now converted to use Drot D?? where applicable!


Animation Time Offset is my friend!

Posted: February 2, 2010 at 12:11 pm
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Animating what seems like a zillion and one stars is not a desirable way to pass the day so I was so pleased to discover the magic animation time offset setting in Blender.
After animating one star I can now link to it from a duplicate, change the offset of the new one and wayhey  we have two stars animating from the same data block but at staggered times.

Simple things please simple minds and that’s cool with me as it’s saving me lots and lots and lots of time!

Ta da!!


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