Tag Archives: tutorial

Inkscape Colour Picker = Cool!

Posted: May 19, 2012 at 3:07 pm
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Quick post today as I’ve been really, really busy of late.

So a few minutes ago I needed to pick a colour from an image I’d found on that internet thing we all seem to spend our lives using. So I hit F7 moved the mouse curser over to the colour area I wanted and well the resulting hue was not quite what I wanted. .Hmmm if only I could sample a range of colours from an area  and acquire the average hue, now that would be cool.

Oh how surprised I was when by total accident I held the mouse button down again but this time I dragged it without letting go. Wow! A circle appears and the further out you drag the larger the circle becomes! No way I thought, but way it was and behold the average colour contained within the circle was picked up and as soon as I let go of the mouse button appeared as the current draw colour.  Most excellent!!

So today after using Inkscape daily for the past 8 months or so I have discovered something new and something very useful. Awesome stuff!


Ahh so that’s what the ‘d’ means!

Posted: February 9, 2010 at 11:36 am
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‘Rot’ or ‘DRot’ what the ??

Ahh now I know! Rot is an absolute value overiding the object’s values and DRot is added to the current value! Ta da!

Same applies to scale too.

Stars are now converted to use Drot D?? where applicable!


Blendertastic knicker elastic!

Posted: January 29, 2010 at 3:58 pm
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Development of the front end continues with the addition of my Rydek-12 illustration which is sitting inside Blender rather nicely now.

Next step is to get the stars all key framed up and jiggling about doing  their thing.

Just discovered a cool Blender material button located in the Material panel called ‘Shadeless‘ which is great for profiling stuff on the quick without having to worry about setting up lights. It saves valuable time trying to get the render to look the same as your 2D mock up. Sorted!!!!