Tag Archives: logo design

Origins of the Blobbit logo and meanderings…

Posted: June 19, 2018 at 7:21 pm
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A 3rd Blobbit game has been on the cards for quite some time, we didn’t really plan it as part of some grand plan;  we knew when the time was right a game we would make. That time was late 2017, the game we started was Blobbit Push (1.5).

The very first Blobbit game

Before I write about what the third game I should mention the original game was just going to be called “Blobbit”. This changed not  too long after I’d finished creating the main sprite,  I started having all sorts of ideas about what this strange green blob was and the sort of world he inhabited. It was then we opted to call it Blobbit Dash, a very simple game that involved collecting lost Blobbit Babies and evading baddies, all played on a single screen. There were no levels as such, the game just kept getting faster and faster with each wave of baddies cleared. We didn’t even have more than a single background, it was quite sparse you could say but fun to play. Despite its minimalist design the base idea was there and this soon materialised into something with a bit more depth; Blobbit Push was born based unashamedly on Sokoban but with the addition of  baddies.  The naming convention felt right too, calling it Blobbit Push not only kept it under a single branding umbrella but also served to strengthen the IP if we later chose to expand upon it.

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One Armed Bandit Twice

Posted: May 16, 2017 at 10:04 am
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Summer 2014,  I worked on a pretty damn fine slots game for iOS, sadly no longer available; here’s a few shots from it.I provided all the artwork and animations for these games with the majority of the art created in Inkscape with a few of the bitmap edits done in Gimp and effects for speed added in Photoshop.
The pixel art players were taken from my football sprites series which were created for various print and marketing pursuits, drawn using ProMotion by Cosmigo.

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The Art of Little Bird Episode 1

Posted: May 10, 2017 at 9:47 am
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Christmas 2011, the holiday season was about to begin.. I was just about to begin the slow down for the holidays, you know the usual sort of thing, mulled wine, ginger wine, mince pies, backing up my files, fixing things, you get the idea.  So mid-bite through a mince pie I’m offered a small project to work on, only catch is it needs to be started pretty soon. Something about needing to be done quick. Hmmm.. Tell me more I say..

So first question is, ‘what’s this all about then?’ Turns out the game is a physics based scrolling rollem’about skillfest featuring a little bird that.

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